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  • Jun 13, 2019 GPUSPH v5 released
  • Mar 18, 2019 The GPUSPH Discourse group is now available
  • Nov 8, 2018 The GPUSPH development branch is now public

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The Smoothed Particle Hydrodynamics (SPH) method is a Lagrangian method for fluid flow simulation. In SPH the continuous medium is discretised into a set of particles that interact with each other and move at the fluid's velocity.
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GPUSPH was the first implementation of SPH to run entirely on GPU with CUDA and aims to provide a basis for cutting edge SPH simulations